General
\u2022 Fixed a known issue with the inventory user interface that caused the client to lock up.
\u2022 Fixed a bug which caused the Mini-game to sometimes become stuck.
Graphics
\u2022 Fixed a texture memory leak that occurred when inspecting armor items. This will improve long-term memory usage, especially for players that frequently buy, sell, and analyze items.
\u2022 Overall memory usage improved, especially in Stations. This increases client stability, reducing \u201cmemory exhausted\u201d crash issues.
UI
\u2022 Many new UI sounds for better player feedback.
\u2022 New error message/sound when a character attempts to purchase an item without enough gold or room in their inventory.
Skills
Guardians
\u2022 Prayer of Healing cannot be used while poisoned.
Blademasters
\u2022 Surge of Speed effects do not stack with Adrenaline boosts.
Summoners
\u2022 The Summon Reaper cool down is now fixed and independent of other Minions.
Hunters
\u2022 Escape displays its rate of use.
Engineers
\u2022 Drones stats/items now save on logout.
\u2022 Drones now properly receive Armor and Shields when equipped with armor using the Armor Retrofit skill.
\u2022 Improvements to Haste Bot per-level effects.
\u2022 Molotov Assault now has a splash damage component in addition to its field effect.
\u2022 Fixed a bug that caused items equipped on an Engineer Drone to be unequipped when the Engineer summoned the Drone after changing levels.
Quests
\u2022 PDA quest item no longer drops to the floor.
\u2022 Fixed various known issues which prevented players from being able to continue interrupted side-quests.
\u2022 Quest items should no longer remain in the player inventory after the associated quest has been completed. Players with old quest items (such as Train Parts) associated with quests they\u2019ve already completed or no longer have should find these items removed.
Items
\u2022 Dual Focus and Dual Melee affixes no longer spawn.
\u2022 Rebalanced Health and Power regeneration affixes.
\u2022 Fixed known bugs that caused players to sometimes lose items.
\u2022 Fixed a bug with the Nanoforge that caused it to inaccurately modify the stats of higher-quality items.
\u2022 Fixed a bug that sometimes caused Unique items to drop without special properties. Old unique items that did not have special properties are not changed by this fix. We are looking into whether we can fix the old items, but we don\u2019t currently have a solution.
\u2022 Items dropped in the world now have slightly lower overall feed requirements.
\u2022 Analyzers now work as expected on stashed items.
\u2022 Random recipes (including those found at Crafters) no longer produce Unique items.
Monsters
\u2022 Addressed numerous sync issues with Ravagers.
Environments
\u2022 More chests have been added to the Underground Cave passage set.
World Movement\u2022 Fixed known issues which occasionally prevented characters from being able to load or switch instances.
\u2022 Fixed several issues with players getting stuck in the world.
\u2022 Fixed a bug causing some players to become stuck at St. Paul\u2019s in Nightmare difficulty.
\u2022 Fixed a bug that caused players to be randomly teleported under certain circumstances.
15 april 2008